Finally, season 1 of the CvC (Continent vs Continent) will be unveiled on the 16th of March.
The alchemists and maesters are full-swing investigating the congressional library.
They found the map of the forbidden battlefield island as shown above.
They also found an ancient manuscript from the congressional library which revealed the ground rules that apply to the battlefield island:
Rules:
Due to the curse of the Eris, goddess of discord, all other teleport items, skills but the alliance teleport are disabled on the island.
Only the citadels create the teleportal district (Alliance towers don’t allow TP).
Alliances can only take a citadel right next to the district-owned by your continent. (You cannot jump to another part of the map and siege a citadel)
All the buildings are demolished and burnt during the eternal war that culminated in the central district of the island. War-ridden, only the congress was kept intact. (The center-most square district)
Few things that we could learn from the recovered map and manuscript:
All 4 continents will start from each corner of the quadrant.
Each continent will be granted ownership of one citadel, as a base camp, from the initial landing. (This base citadel is impregnable)
There is only one building (Congress) at the center of the zone. (No one’s land, therefore one shall only mobilize troops on foot)
CvC Map & Rule Unveiled!
CvC Map & Rule Unveiled!
CvC Map & Rule Unveiled!
THE BATTLEFIELD ISLAND
Finally, season 1 of the CvC (Continent vs Continent) will be unveiled on the 16th of March.
The alchemists and maesters are full-swing investigating the congressional library.
They found the map of the forbidden battlefield island as shown above.
They also found an ancient manuscript from the congressional library which revealed the ground rules that apply to the battlefield island:
Rules:
Due to the curse of the Eris, goddess of discord, all other teleport items, skills but the alliance teleport are disabled on the island.
Only the citadels create the teleportal district (Alliance towers don’t allow TP).
Alliances can only take a citadel right next to the district-owned by your continent. (You cannot jump to another part of the map and siege a citadel)
All the buildings are demolished and burnt during the eternal war that culminated in the central district of the island. War-ridden, only the congress was kept intact. (The center-most square district)
Few things that we could learn from the recovered map and manuscript:
All 4 continents will start from each corner of the quadrant.
Each continent will be granted ownership of one citadel, as a base camp, from the initial landing. (This base citadel is impregnable)
There is only one building (Congress) at the center of the zone. (No one’s land, therefore one shall only mobilize troops on foot)
More information can be found on this blog.