ROADMAP UPDATE
Major updates & Announcements
CVC Objective point added
Henceforth, the conquest of CVC objectives - Gates, Fortresses, and the Ancient Temple - will contribute CVC points to the respective continent.
The first conquest point will be awarded when the continent secures the objective for the first time in the CVC.
The final holder's point will be granted when the continent maintains possession of the objective at the end of the CVC.
Here's the detailed point distribution for each objective:
Gate 1: 1,000,000 10,000,000
Gate 2: 2,000,000 20,000,000
Gate 3: 3,000,000 30,000,000
Gate 4: 5,000,000 50,000,000
Gate 5: 10,000,000 100,000,000
Fortress 1: 30,000,000 300,000,000
Fortress 2: 50,000,000 500,000,000
The Ancient Temple: 300,000,000 3,000,000,000
This update is already in effect, started from the first Gate 1 open.
Migration Power Limit Adjustment
The migration power limit has been recalibrated to align with the increased power limits introduced in the Season of Legends update.
Hiding Inactive Castles
Ghost castles that have been inactive for more than a month will be sent to the skies!
These castles will become temporarily invisible on the field until the user logs in again. Upon logging in, the castle will reappear in a random location.
Unified March Speed Buffs Application
To minimize inconsistencies, all marching speed buffs will now be applied consistently as 'summation.' This ensures that both general and conditional marching speed buffs are aligned in their effects.
Training Cost Reduction Buff Cap
The training cost reduction buff will now have a maximum cap of 80%. This limit is designed to ensure a balanced gameplay experience.
The Castle's Kingdom Status screen will now feature a tooltip UI, displaying capped buffs within the game for your convenience.
Boost Item Update
Prepare for the introduction of new Epic, Legendary, and Mythic Boost items. The new boost items will be subsequently added one by one through different means.
As part of the update, some previous Magic and Epic tier boost items will be adjusted to Normal and Magic tiers to harmonize their effectiveness.
UI / UX improvements
Metamask Mobile added
Metamask Mobile has been integrated into the mobile version of the game, enabling smoother interactions.
Resource Item use updated
In pop-up screens for using resource items in construction, research, and more, the number of items required will now include an additional one. This eliminates the need for an extra click to use the last remaining item.
Speed up items, however, will remain unchanged to prevent exceeding the required amount.
Fixes in points
Fixed an issue where the marching time was not correctly displayed when attacking a kingdom or resource node with cavalry.
Fixed an issue with kill count UI not displaying correctly.
Fixed an issue where Drago's marching speed buff was not being correctly displayed on the marching screen.
Fixed the issue where Drago’s research speed buff was not being correctly displayed on the research screen.
We have identified a bug in the instant harvest skill. To address this, we have temporarily reset the cooldown time to the pre-update version until the bug is fully resolved.
Renting the Drago will now cancel any ongoing resource minting with the Drago. A warning pop-up will appear when initiating the rental process.
Several exploits have been identified and rectified to ensure a fair and balanced gaming environment.
Upcoming Updates
Main Quest Rework
The entire main quest is currently undergoing a comprehensive renewal process to align with the new Season of Legends update! Once the quest renewal update is live, every player will receive a fresh set of quests, providing an opportunity to complete the quests again! Consider it a bonus that allows you to revisit and conquer these quests anew.
Weekly Quest
Weekly Quest will be added to the game. It will consist of series of quests to complete over the course of the week. The final reward will include the Platinum Chest.
As a part of preparation, Platinum Chest will be removed from the regular crystal shop.
Shrine War and Mining Permission
To elevate the significance of the Shrine in the main land, we are updating the 'mining permission' associated with the Shrine.
The crystal and DSA mines will be categorized into 5 tiers, with alliance members owning the Congress and the Shrine granted mining access based on their ownership level.
Here's a breakdown of how it will work:
Owner of the Congress: Can mine Crystal/DSA mine of tier 5 and below
Owner of the A Shrine: Can mine Crystal/DSA mine of tier 4 and below
Owner of the B Shrine: Can mine Crystal/DSA mine of tier 3 and below
Owner of the C Shrine: Can mine Crystal/DSA mine of tier 2 and below
Every one else: Can mine Crystal/DSA mine of tier 1
This update is scheduled to take effect during the Shrine War event following the conclusion of the Major League CVC.
Battle Calculation Rework
The battle calculation update has bee underway behind the back. This update is expected to serve as a cornerstone for expanding our gameplay modes. Stay tuned for more details about this update in the near future.
Partnerships
Added Dew.gg marketplace prompt in the Drago NFT screen.
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About League of Kingdoms Arena (LOKA)
League of Kingdoms Arena (LOKA) is League of Kingdoms’ native governance token and will be the cornerstone for the game project’s expansion into metaverses where a community of gamers can own and thrive.
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